• Hello world v.2

    So my PhD thesis is coming to an end and I will be defending soon (hooray!). Time to catch up with Voxelent. Looking forward to the release of the book WebGL Insights where Kamyar and I have contributed with the chapter about Cameras (coming August 2015). I am really excited about the upcoming WebRTC and

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  • Updating the code of the WebGL Beginner’s Guide!

    Hi there! I just wanted to write a short note to let you know that I am reviewing the code examples of the WebGL Beginnner’s guide. The specification has evolved since I write the book and so has the implementation in the different browsers. I have noticed that some examples present WebGL warnings and a

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  • Version 0.90.0 is available : the fastest voxelent yet!

    monkeys

    There are a lot of bug fixes and performance improvements over the previous versions. We have reduced the rendering time to a third by implementing several WebGL performance tricks. Feel free to check the demo page. Fixed Bugs camera type undefined when creating a camera. longShot after setRoll works now (vxlCamera) the...

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  • Spring ’14: The current state of things

    Hello! We have been away for a while due to PhD commitments. But now I have a bit of time and as Charles Dickens would say I have been recalled to life and I expect to start updating this business in the measure that time allows me to do.

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  • WebGL Beginner’s Guide – Korean Edition

    Annyong Haseyo!   Today I was nicely surprised when I received a courtesy copy of the WebGL Beginner’s Guide in Korean. Thank you PACKT publishing!  

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  • Adding textures to Voxelent actors: iPhone test

    Click here to see the demo

    We are working on texture support in Voxelent scenes and we decided to create a very small test to show this new feature. We used a simple iphone geometric model. We defined the screen region in this model and we mapped an image of an iPhone screen to this region.

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  • Dragging and Dropping VTK files on Voxelent (updated)

    Hello! Kamyar and I are working on a new feature for Voxelent. This is, we want to be able to drag and drop VTK files on a voxelent scene. The code is rather simple but tedious as we need to do on-the-fly parsing. The drag and drop mechanism is built in the current browsers thanks

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  • Working on the tutorials

    Hello friends, We are working on new tutorials showing all the amazing features that Voxelent has to offer. Next week we will have:   How to perform frame-to-frame animation using the vxlFrameAnimation class Understanding Lookup Tables and how we can use them to display our scalar data Scene Toys: bounding box, floor...

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  • WebGL Beginner’s Guide is published!

    The WebGL Beginner’s guide, the book that I have been working on for the last year is now published! I would like to thank to all the people who were involved in this project, starting with Brandon Jones

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  • Back to business!

    There are a lot of exciting updates this spring. The first one is that I am in the review stages of the manuscript for the book WebGL Beginner’s Guide. This has kept me awake long nights and I am looking forward to its publication this year. Having finished the bulk work on the book, I

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