
| Light Color (Light Diffuse Term): | Sphere Color (Material Diffuse Term): | ||||||
| Light Ambient Term: | 0.03 | Material Ambient Term: | 1.0 | ||||
| Light Specular Term: | 1.0 | Material Specular Term: | 1.0 | ||||
| X: | -0.25 | Shininess: | 10.0 | ||||
| Y: | -0.25 | Background Color (gl.clearColor): | |||||
| Z: | -0.25 | ||||||
This model has three terms:
However, the diffusive and specular terms are only taken into account if the Lambert term is larger than zero.
In this case: I = Ia + Id + Is, otherwise (Lambert term <= 0):I = Ia