WebGL Beginner’s Guide
by: and Brandon Jones
Dive head first into 3D web application development using WebGL and JavaScript.
WebGL Beginner’s Guide presents a clear road map to learning WebGL. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential WebGL topics.
Some topics included in this book
- Getting started with WebGL
- Rendering Geometry, Remote loading with JSON and AJAX
- Lights, Cameras, Simple Animation
- Colors, Depth Testing, and Alpha Blending
- Textures, Picking
- Post-processing techniques
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